
The game comes with tools where you can set what time of the day it is and the angle sunlight falls on your town.Īlso depending on how you place houses in your town you will be treated to little pleasant surprises akin to easter eggs. While the game employs a simple, cel-shaded aesthetic, you can build beautiful islands in this game and are encouraged to set the scene for that perfect screenshot to share with on your favourite social media platform. Young kids can let their creativity run wild
#Townscaper platforms full#
Besides being able to change the colour of the houses, that's pretty much the game in the nutshell.Īnother neat aspect of the game is that it has full controller support (it worked fine on my Logitech F710s) and you're able to play the game on the Steam Link meaning you can have a go at it on the big screen. Clicking next to the island will expand its size and similarly, clicking next to an existing house will increase the size of the house. Clicking on this island will place a house and if you click on the house, you'll add an extra storey to it. By clicking on the ocean, you'll be able to place a small cobblestone island. In Townscaper you start off with the ocean stretching out as far as the eye can see. Ultimately, I think Townscaper ticks all these boxes and not only did her (9) and her younger 5 year-old sister enjoy the game, but I did too. The game was actually purchased as a gift for my daughter since I wanted a family-friendly game that she could play that wasn't too hard to pick up and was also one that fostered creativity. Like SimCity there's no real goal here except to build a town that you find visually appealing, although unlike SimCity, you don't need to worry about fiddling around with taxes to fund your endeavour nor do you need to worry about providing services: in Townscaper it's purely about the aesthetics and letting your imagination run wild. Have you played Townscaper previously? Interested in trying out the VR edition? Let us know in the comments below.Townscaper is a casual city builder or, as its Swedish developer Oskar Stålberg likes to describe it, a "procedural town building toy", that is now available on a multitude of platforms, including mobile. When asked about a PSVR port on Twitter, Stålberg simply replied “who knows.” For now, then, Townscaper VR is sticking to standalone headsets, where it’ll launch for the Meta Quest and Pico platforms later this year.

#Townscaper platforms Pc#
While we didn’t receive any direct gameplay, Stålberg previously shared experimental concept footage back in March.ĭespite the flatscreen Townscaper previously launching on Steam, we’ve had no confirmation of a PC VR edition just yet. On the analogue stick, several labels are visible in different directions, stating ‘next color’, ‘pick color’, and ‘remove’. We can see the player pointing at water to create new buildings with their motion controllers and using the trigger as an “Add” button.

The announcement trailer only offers a brief look at Townscaper VR’s interface. Stålberg considers this to be “more of a toy than a game,” calling it an “experimental passion project.” Instead, Townscaper utilizes an algorithm to generate houses, stairs and more, creating small seaside towns with ease.

Townscaper takes a different approach to other city-builders like Cities: VR and Little Cities - you won’t find rigorous city planning and there’s no specific objectives to meet. Townscaper VR is a city-building game c reated by solo developer Oskar Stålberg, stemming from a flatscreen game released in 2021 for PC, Switch and mobile devices. Following a previous tease several months ago, Raw Fury announced Townscaper VR will launch for Meta Quest and Pico platforms on October 6.
